Game area


Egg Shot
The game loads right here — no download needed.
In every Selminha game: P to pause · M to toggle sound · SPACE or tap to startAbout Egg Shot
Three shelves, eggs rolling back and forth, and a pile of lug wrenches in your hand. The speckled egg belongs to Ember, the wild dragon: one hit breaks it for 100 points; if it hatches, the Ember runs straight at you — hit it before it gets there or lose a life. The golden egg takes two hits and pays 500. The blue egg is Lume's, the franchise's hatchling: hitting it costs a life; letting it hatch earns 200 points and a little Lume strolls along the shelf and wanders off unharmed. Each round lasts forty seconds and pays a bonus at the end; the next one brings more eggs, faster. Every three hits in a row raises the multiplier (×2, ×3, ×4, ×5); a miss resets it. Three lives to start, an extra one every 5,000 points (up to five). TOP 5 leaderboard on the site.
In Selminha's words
“A carnival shooting gallery, except it's Dália's workshop and the targets are dragon eggs. I wanted a one-tap game for the bus ride: aim, throw, and every round your heart beats a little faster.”
How to play Egg Shot, and tips for a higher score
- On a phone, tap the spot on the screen where you want the wrench to land — it flies there. On a computer, aim with the mouse and click (or move the crosshair with WASD/arrows and press Space, J or K). Up to 3 wrenches in the air at once.
- Speckled egg (Ember): 1 hit, 100 points. If it hatches, the Ember climbs down and runs at you: hit the Ember (150 points) or lose 1 life.
- Golden egg: 2 hits, 500 points — the first one cracks it, the second breaks it.
- Blue egg (Lume): DON'T hit it — it costs 1 life. Let it roll to the end of the shelf: a Lume hatches, you score 200 and she wanders off harmlessly.
- Streaks: every 3 hits in a row raises the multiplier (×2, ×3, ×4, ×5). Missing a throw or letting an Ember hatch resets it.
- The bar at the top is the round timer (40 s). When it runs out everything clears off the screen, you get a bonus (100 × round + 100 × lives left) and the next round starts faster. Extra life every 5,000 points, up to 5. Out of lives, game over — put your name on the TOP 5.
The three eggs
- Speckled (Ember)
- 1 hit, 100 points. Hatches within seconds: the newborn Ember runs at you. Hit the Ember (150) or lose 1 life.
- Golden
- 2 hits, 500 points. It turns up more often as the rounds go by, and on rounds that are multiples of 3 it is the one the game asks for.
- Blue (Lume)
- Never hit it: it costs 1 life. Let it roll to the end of the shelf and a Lume hatches: 200 points, and she wanders off in peace.
- Streak
- Every 3 hits in a row raises the multiplier: ×2, ×3, ×4, ×5. A miss or a hatched Ember resets it.
Controls on phone and computer
- Computer
- Phone: tap where you want to throw · Computer: mouse aims, click throws; WASD or arrows aim and Space, J or K throws · P or Esc pauses · M sound · F full screen · Gamepad: analog stick or d-pad aims, A, X or RT throws, Start pauses, Back sound.
- Touch
- Portrait and full screen on phones (landscape on iPad and desktop). Tap the spot on the screen where you want the wrench to land; pause and sound are in the top right corner. No joystick, no buttons: the tap is the game.
Rounds, lives and leaderboard
- Round
- 40 seconds on the bar at the top. When it ends everything clears off the screen, you get a bonus (100 × round + 100 × lives left) and the next one starts with more eggs, faster, hatching sooner.
- Lives
- Three to start, five at most. An extra life every 5,000 points.
- Wrenches
- Up to three in the air at once; a wrench that hits nothing clangs on the wall and resets your streak.
- Leaderboard
- TOP 5 on the site, with the round you reached next to your score.
Tell us what happened, or what you'd change. Your message goes straight to Selminha, and you'll get a reply by email.
More aim and reflex games
Your next discovery could be right here.
Scrap City Crossfire
A shootout seen from right behind Dália. The Foundry's thugs come at you on foot, duck behind crates, fire single shots, bursts and shotgun spreads, and lob grenades. Roll to dodge, shoot the weapons lying on the ground to pick them up, and clear the warehouse, the yard, the highway and the dam. From the Steel Flames franchise.
PlayLume Fights Back
A shooter in the skies over the scrap city. Fly Lume in any direction, blast jetpack smelters with fireballs and face the four Steel Flames bosses across stages that loop back harder every time.
Play

