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Videobingo
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In every Selminha game: P to pause · M to toggle sound · SPACE or tap to startAbout Videobingo
This is the video bingo you find in casinos, with the rules of 60-ball, four-card machines, set in the Queen of Hearts' Ruby Room. Each card has 15 numbers, and together the four cards cover all 60, so every ball drawn marks a number on one of them. You choose how much to bet on each card, from $1 to $10, and you can turn off any card you don't want to play. PLAY draws 30 balls from the air-mix globe, and each card pays the sum of every pattern it makes, times that card's bet: corners, line, V, T, Z, S, H, U, double line, C and bingo, the full card, which pays 1,500 times. When a card is one ball away from a pattern worth 8 times or more, the machine offers an extra ball, up to 10 per round, with the price on the button before each one: you can buy it or collect what you've won. One of the extra balls is a wild ball, which marks the square that pays the most, and any of them can come free. The frame opens the Queen's Treasure, where you pick 3 of the 12 chests, each worth 40 to 500 times your bet per card. And a bingo within the 30 balls, with all 4 cards on and a bet of $3 or more per card, also pays the 5,000× jackpot. You start with $1,000 in play money, and CASH OUT posts your balance to the TOP 5 leaderboard. It's a demo-mode game made purely for entertainment: none of the amounts are real, and every win or loss is fictional.
In Selminha's words
“Video bingo is bingo the casino-machine way: instead of waiting for a caller, you play four cards at once and watch 30 balls come out in seconds. The real thrill of these machines is the extra ball: when you're one ball away from a big pattern, the machine offers one more, with the price on screen, and it's your call whether to buy or collect. I wanted to bring that to the Queen of Hearts' Ruby Room, with the air-mix globe doing the real drawing, the squares turning into gold coins, the missing square flashing yellow and the frame that opens the Queen's Treasure. For first-timers, the paytable shows the shape of each pattern, and the extra ball's price is right there before you decide.”
How to play video bingo and what each pattern pays
- Set your bet per card with the − and + on the tray: $1, 2, 3, 4, 5 or 10. Tap or click a card to turn it off; a card that's off doesn't play or pay.
- Tap or click PLAY: your bet for each card that's on comes out of your balance, and the globe draws 30 balls. Each ball marks its number on one of the cards, and the marked square turns into a gold coin.
- Each card pays the sum of the patterns it makes, times that card's bet. The paytable shows the shape and value of each pattern and lights up the ones you've made.
- If a card is one ball away from a pattern worth 8 times or more, the missing square flashes yellow and EXTRA BALL appears, with the price on the button: buy the ball, or tap or click COLLECT to keep what you've won.
- The frame opens the Queen's Treasure: tap or click 3 of the 12 chests. NEW CARDS deals new numbers for all four cards.
- The "?" at the top opens HOW TO PLAY. CASH OUT ends the night and posts your balance to the TOP 5 leaderboard.
A demo-mode game
- Just for fun
- Videobingo is a demo-mode game made purely for entertainment. None of the amounts are real: the dollars are play money, and every win or loss is fictional. You never bet or win real money here.
What each pattern pays
- How to read it
- Values are multiples of your bet per card, and each card pays the sum of every pattern it makes: at $2 per card, a line pays $6, and two lines pay LINE twice, plus DOUBLE LINE.
- Bingo
- The full card, all 15 squares: 1,500 times, plus every pattern inside it.
- Frame
- The 12 squares around the edge: opens the bonus, the Queen's Treasure.
- C
- The top row, the bottom row and the leftmost square of the middle row: 300 times.
- Double line
- Two complete rows: 100 times.
- H and U
- 75 times each.
- T, Z and S
- 12 times each.
- V
- 4 times.
- Line
- One complete row: 3 times.
- Corners
- The 4 corner squares: 1 times your bet per card.
The rules on this machine
- The cards
- 4 cards of 15 numbers, in 3 rows of 5, that together cover all 60 numbers; on each card, the numbers run in order, column by column.
- The bet
- From $1 to $10 per card ($1, 2, 3, 4, 5 or 10), the same on every card that's on; the night starts with $1,000.
- The draw
- 30 balls from the air-mix globe, which holds all 60 balls.
- The extra ball
- Up to 10 per round, after the 30 balls, when a card is one ball away from a pattern worth 8 times or more, or from the frame. The price shows before each ball: the average of what that ball could add to your win, plus the house edge.
- The wild ball and the free ball
- One of the 10 extra balls is a wild ball, which marks the square that pays the most. Each extra ball has a 6% chance of coming free, at most one per round, and you're told before it's drawn.
- The Queen's Treasure
- The frame opens the treasure room: you pick 3 of the 12 chests, each worth 40 to 500 times your bet per card.
- The jackpot
- A bingo within the 30 balls, with all 4 cards on and a bet of $3 or more per card: 5,000 times your bet per card, on top of the bingo prize. Extra balls don't count toward it.
Controls on phone and computer
- Computer
- Tap or click the cards and buttons · SPACE plays and buys the extra ball · ENTER collects · − and + change the bet · ESC pauses · M turns the sound on and off
- Touch
- On a phone, it's played sideways in full screen: the globe, the scoreboard and the balls drawn on the left, the four cards in the middle and the paytable with PLAY on the right. On a tablet, the game adapts to the way you hold it and never asks you to turn it; on a computer, it's in landscape, with the globe, the cards and the paytable side by side and the tray below, with PLAY in the middle.
A fair draw
- The globe
- Air mixes the 60 balls, and the ball that enters the tube is the one drawn. Nobody picks the balls, not even the extra ones.
- Everything else left to chance
- The cards, which extra ball is the wild one, the free ball and the prizes in the chests all come from the browser's random number generator; nothing in the game looks at the result first.
- Checked in simulation
- The game pays back about 94% of what's bet (95.4% when the jackpot is in play), and the extra balls about 95% of what they cost; every pattern, the extra-ball offer and its price were checked square by square.
Your night in the Ruby Room
- Balance
- You start with $1,000 in play money; when your balance no longer covers the smallest bet, the night ends.
- CASH OUT
- Ends the night and posts your balance to the site's TOP 5 leaderboard.
- The room's music
- "Catchy Swing" by Doge (CC0); you can adjust the music and sound effects volume in the pause menu.
Tell us what happened, or what you'd change. Your message goes straight to Selminha, and you'll get a reply by email.
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