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Workshop Jigsaw
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Selminha standard: P pauses · M sound · SPACE or tap to startAbout Workshop Jigsaw
It is the cardboard jigsaw everyone has built, on the bench of Dália’s workshop. Each picture is cut into pieces with tabs and blanks — two neighbors share the same cut, so they only fit each other — and the pieces sit shuffled in a tray under the table. Drag a piece onto the table: near its spot it snaps in with a click; near a loose neighbor already on the table, the two lock together and become a block you move as one, just like the real thing. A gray silhouette shows where pieces are still missing. The gallery has eight pictures from the franchise — Dália’s workshop, Kiko on skates, Bruto Vale lifting a car, Lume asleep in the furnace, the broken highway, the Jailer’s swamp, the radio tower and the whole junkyard city — each with more pieces than the last: 12, 20, 30, 48, 63, 80, 108 and 150. The big ones let you zoom the table. Three helpers: peek at the full picture (hold the button), keep only edge pieces in the tray, and shuffle the tray. Progress for each picture is saved on your device: stop and come back another day. Points for every placed piece (worth more on the bigger pictures) plus a time bonus when you finish, for the site’s TOP 5. No lives, no losing: you build until it is done.
One of Selminha's ideas
“A jigsaw on the table is the calmest thing there is, and that is exactly what I wanted: no clock in your face, no lives, no losing. Just the pieces of our junkyard city, a tray, and that lovely click when one fits. Start with the edges — Dália swears that is the way.”
How to play Workshop Jigsaw
- In the gallery, tap a picture (or click it) and choose how to build: NO ROTATION (pieces come the right way up) or WITH ROTATION (pieces come turned around; a short tap on a piece turns it 90°; points ×1.5). If you had already started that picture, the game asks whether to continue where you left off or start over.
- Drag a piece from the tray onto the table. Near its spot it snaps in by itself; near a loose neighbor on the table, the two join and move as a block from then on. To put a piece back, drop it on the tray.
- Swipe the tray sideways to see every piece. On the big pictures, pinch to zoom the table (on a computer: mouse wheel or the + and − keys) and drag the table to move around.
- Helpers: SHOW PICTURE (hold) reveals the whole image; EDGES keeps only edge pieces in the tray; SHUFFLE reshuffles the tray. Keyboard: V, B and O.
- P or Esc pause; M toggles sound; F toggles full screen on a computer. There are no lives: the game ends when the last piece snaps in.
How it works
- The pieces
- Each picture is cut into tab-and-blank pieces like cardboard ones; the tray under the table holds the ones not yet used.
- Snapping
- Near its spot a piece locks onto the table; near a loose neighbor, the two join into a block that moves together.
- Eight pictures
- From Dália’s workshop (12 pieces) to the whole junkyard city (150), always with more pieces than the last. All open from the start.
- Two modes
- NO ROTATION: pieces come the right way up. WITH ROTATION: they come turned around and a short tap turns them 90° — points ×1.5 and a separate best time.
- Helpers
- Show the picture, keep only edges in the tray, shuffle the tray. On the big pictures, zoom the table.
- Progress
- Each picture remembers where you stopped, on this device. Close it and come back later.
Pieces are cut from the picture itself and drawn once: the game stays light even with 150 pieces on a phone.
Controls on phone and computer
- Computer
- Drag pieces with a finger or the mouse · mouse wheel, + and − zoom the table · V shows the picture · B edges only · O shuffles the tray · P or Esc pause · M sound · F full screen.
- Touch
- Phone upright and in full screen. Drag pieces with your finger; the tray scrolls sideways; two fingers zoom the table. Pause and sound in the top-right corner.
Scoring and ranking
- Points
- Each placed piece is worth 15 to 50 points depending on the picture size; joining loose pieces scores too.
- Time bonus
- Finishing under the reference time (9 seconds per piece) earns a bonus, bigger on large pictures. Peeking costs nothing.
- Top 5
- The score goes to the site ranking with the picture, the piece count and the time.
- Languages
- Texts in Portuguese, English and Spanish, each written in its own language.
For the ranking, the big pictures are worth far more — and the best time for each picture is marked in the gallery.
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